2.10.2008

Agenda Item Week 6

Among the readings, we've learned that games have a deeper meaning in its making, such meanings can be politically or socially. Ultimately, however, I agree with the idea that games function to provide "intrinsic pleasures they provide" despite the particular function it has such as through learning about a topic, playing for fun, hanging out, etc.
Nonetheless, Zimmerman suggests that games have a deeper more complex meaning and function. Design begins with research and through iterative design, games are adjusted through playtesting. In significance, the process of iteration is important and benefits game designers/players because you "discover answers to questions you didn't even know were there" (Zimmerman).

Why do we need play-testing? Key to media is getting the right kind of feedback at the right moment.

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